What happened to that dagger tip? Is it over-reflective or something?
Will it Blend(er)?
Started by AngelSandy, Dec 30 2011 08:04 AM
26 replies to this topic
#21
Posted 02 January 2012 - 03:22 PM
#22
Posted 02 January 2012 - 04:11 PM
The whole material is "Glossy", aka metallic. More like chrome.
I tried to play with it, so that I could maybe get a surface, that was more like the sword grey, but also reflect some light.
I tried to play with it, so that I could maybe get a surface, that was more like the sword grey, but also reflect some light.
#25
Posted 19 February 2012 - 01:35 PM
I'm not really sure how you made the Cycles Render look that good, when I use it it shows a lot of noise.
#26
Posted 19 February 2012 - 01:45 PM
You have to change how many samples it needs to make, before it's done because else it just goes on forever.
Besides, having an NVidia card with CUDA support helps, as otherwise it will take forever to make anything, with the Cycles render x)
Besides, having an NVidia card with CUDA support helps, as otherwise it will take forever to make anything, with the Cycles render x)
#27
Posted 17 March 2012 - 10:08 PM
Angelsandy this is pretty cool!
Where did u learn to do this? (:
Where did u learn to do this? (:
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