Will it Blend(er)?
Posted 30 December 2011 - 08:04 AM
The Glass is also made using a preset feature in Cycles.
It's supposed to hold red-wine.
The sword was modeled using a reference (as I was trying to learn how to model using a reference).
Feedback is appreciated.
Posted 30 December 2011 - 09:36 AM
V2 up now, though.
Posted 30 December 2011 - 12:39 PM
The sword was like, my first try at making something after a reference.
It was not really meant to look amazing x)
Posted 30 December 2011 - 01:48 PM
Completely remaking the sword, not using any reference.
Just free-form. I think it's better. But I couldn't make it look as metallic and natural as I wanted to, without getting graphical glitches :<
Posted 30 December 2011 - 01:58 PM
Posted 30 December 2011 - 02:29 PM
Posted 30 December 2011 - 07:53 PM
Now with more Axe.
No reference, free form made. The textures are solid colors. Just like the sword.
I think that in order to get a good result, to make the two weapons seem more natural, I would probably have to add actual textures, rather than solid colors.
Posted 30 December 2011 - 08:53 PM
PS: I downloaded Blender and I'm reading some tutorials to start using it :P.
Posted 31 December 2011 - 07:58 AM
Yeah. I can make a cube. And that's it... The models in my game... well they basically suck :D
Posted 01 January 2012 - 12:59 PM
Now with more...failed attempt at dagger? x)
And thanks Rochet :)
Posted 01 January 2012 - 01:09 PM
Posted 02 January 2012 - 12:32 PM
And move them towards the camera a bit more, can't really see the spear very well.
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