Hey guys i wanna ask Why did you stop supporting trinity ? I'm talking about Npc's and Questsand Loot. i cant make any of those manually in the Db. if you know any program that could help post it here. but that's not the point of this topic i'm just so curios why you stopped supporting trinity.
Trinity
Started by BustaaDream, Nov 26 2011 01:14 PM
1 reply to this topic
#1
Posted 26 November 2011 - 01:14 PM
#2
Posted 26 November 2011 - 01:37 PM
NPC:
http://wow-v.com/for...p?topic=24743.0
Quest:
The key difference here is SkillOrClassMask column.
http://wow-v.com/for...p?topic=24743.0
Quest:
Quote
Listen, make quest in Mangos, download it, and by the help of Rochet2 i got it working, just change Insert_into blablabla in mangos file, and replace it with this :
INSERT INTO `quest_template` (`entry`, `ZoneOrSort`, `MinLevel`, `QuestLevel`, `Type`, `RequiredRaces`, `SrcItemId`, `SrcItemCount`, `Title`, `Details`, `Objectives`, `OfferRewardText`, `RequestItemsText`, `ReqItemId1`, `ReqItemId2`, `ReqItemId3`, `ReqItemId4`, `ReqItemCount1`, `ReqItemCount2`, `ReqItemCount3`, `ReqItemCount4`, `ReqCreatureOrGOId1`, `ReqCreatureOrGOId2`, `ReqCreatureOrGOId3`, `ReqCreatureOrGOId4`, `ReqCreatureOrGOCount1`, `ReqCreatureOrGOCount2`, `ReqCreatureOrGOCount3`, `ReqCreatureOrGOCount4`, `RewChoiceItemId1`, `RewChoiceItemId2`, `RewChoiceItemId3`, `RewChoiceItemId4`, `RewChoiceItemId5`, `RewChoiceItemId6`, `RewChoiceItemCount1`, `RewChoiceItemCount2`, `RewChoiceItemCount3`, `RewChoiceItemCount4`, `RewChoiceItemCount5`, `RewChoiceItemCount6`, `RewItemId1`, `RewItemId2`, `RewItemId3`, `RewItemId4`, `RewItemCount1`, `RewItemCount2`, `RewItemCount3`, `RewItemCount4`, `RewOrReqMoney`, `PrevQuestId`, `SuggestedPlayers`, `RequiredMinRepFaction`, `RequiredMinRepValue`, `RewRepFaction1`, `RewRepFaction2`, `RewRepFaction3`, `RewRepFaction4`, `RewRepFaction5`, `RewRepValue1`, `RewRepValue2`, `RewRepValue3`, `RewRepValue4`, `RewRepValue5`, `RewSpellCast`, `EndText`, `SkillOrClassMask`, `RewMoneyMaxLevel`, `ObjectiveText1`, `ObjectiveText2`, `ObjectiveText3`, `ObjectiveText4`, `CharTitleId`, `RequiredSkillValue`)
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